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Editorial · Updated 2026-10-24

PvE weapon tier list

This subjective PvE list covers every base-game and The Old Hunters right-hand trick weapon: 15 base and 11 DLC. Each receives a first-playthrough recommendation and a prepared-build recommendation. These are editorial judgments, not measured damage scores or an official ranking.

Illustration of a brass lantern, field notes and an iron sword on a stone ledge
AI-generated field-notes illustration; not an in-game item or official artwork.
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AI-generated site illustration; not an in-game screenshot or official artwork.

How to read an entry: First / Prepared. First weighs ordinary acquisition, build commitment, spacing and forgiveness during a fresh hunt; Prepared assumes the weapon is owned, upgraded and supported by appropriate stats and gems. No personal playtest, timing trial or DPS benchmark is claimed.

Method and tier meanings

S means a leading recommendation for that context; A means a strong alternative with clear trade-offs; B means a more conditional pick; C means poor convenience as a first-run main, not an unusable weapon. Letters within a tier are not ordered.

Acquisition matters only in First. Prepared removes the late-access penalty but still considers reach, attack commitment, resource or health costs, and practical coverage. These are qualitative comparisons: no invented weighted total or decimal score is attached.

Use normal story access, not early NPC murders, edited chalices or speedrun skips. Assume solo PvE and appropriate upgrades; do not compare a maxed specialist to an unupgraded starter. Serration is useful against susceptible beasts, not a universal ranking bonus. Firearms, shields and hunter tools are outside this right-hand list.

All base-game trick weapons: First / Prepared

  • Saw Cleaver - S / S: Starting gift; a short, direct moveset and serration in cleaver form make it an easy default for a physical build.
  • Saw Spear - S / S: Early Central Yharnam pickup; serration and thrust options give a Skill-leaning physical build broad coverage.
  • Hunter Axe - S / A: Starting gift; reach and charged crowd control are accessible, but long commitments still need a safe opening.
  • Threaded Cane - A / A: Starting gift; Skill-oriented reach and whip-form serration reward spacing, with less immediate stagger than the axe.
  • Kirkhammer - A / A: Available after Cleric Beast; sword and hammer cover quick and heavy attacks, but hammer timing demands restraint.
  • Ludwig's Holy Blade - S / S: Workshop badge purchase; versatile forms and Strength/Skill investment make it a straightforward long-term main weapon.
  • Rifle Spear - B / B: Old Yharnam access; useful thrust reach and a built-in shot, with a narrower melee role than the top generalists.
  • Stake Driver - B / B: Powder Keg badge purchase; short reach and a highly committed charged attack lower the first-run recommendation.
  • Tonitrus - A / A: Yahar'gul pickup; built-in bolt access is convenient, but refreshing its buff and repairing it add upkeep.
  • Reiterpallasch - B / A: Cainhurst pickup; a Skill-oriented thrusting weapon with a firearm mode, best chosen for that specific combination.
  • Chikage - B / S: Cainhurst badge purchase; transformed Bloodtinge damage is a specialist payoff, balanced by continuous transformed health drain.
  • Logarius' Wheel - B / A: Alfred badge route; Strength/Arcane options and its unusual transformed system ask for a deliberate build, not spare levels.
  • Blade of Mercy - B / A: Eileen badge route; quick Skill-focused close combat is attractive, but short reach and quest access reduce first-run convenience.
  • Burial Blade - C / A: Gehrman badge purchase; reach and a Skill-oriented moveset have value, but ordinary access is essentially at the end of the hunt.
  • Beast Claw - C / A: Ailing Loran layer-2 treasure; Beasthood trades safety for physical damage. Its optional Beast's Embrace moveset requires DLC.

All DLC trick weapons: First / Prepared

  • Beast Cutter - B / A: Early Hunter's Nightmare pickup; transformed reach controls space, but slow recovery punishes careless repeated swings.
  • Beasthunter Saif - A / S: Early DLC pickup; mobile transformation attacks and Skill emphasis reward learning distance rather than treating it as a serrated saw.
  • Boom Hammer - B / B: Early DLC pickup; fire-enhanced blows offer a clear role, with repeated ignition and short attack sequences as trade-offs.
  • Whirligig Saw - A / S: Hunter's Nightmare pickup; a strong Strength-oriented serrated option, especially when enemies allow sustained contact.
  • Amygdalan Arm - B / A: Hunter's Nightmare cave pickup; long transformed reach offers a different Strength-oriented tool, at the cost of slower spacing decisions.
  • Holy Moonlight Sword - B / S: Available after Ludwig; physical/Arcane damage and bullet-powered projectiles reward a planned hybrid rather than an incidental Arcane requirement.
  • Simon's Bowblade - B / S: Normally obtained through Simon's DLC quest; sword Skill and ranged Bloodtinge modes give a prepared build two distinct roles.
  • Church Pick - B / S: Underground Cell Key route; long transformed thrust attacks and its beast-damage property provide broad coverage, but access is mid-DLC.
  • Rakuyo - C / S: Fishing Hamlet well reward; a varied Skill moveset earns a high prepared-build rating, while the late two-shark acquisition hurts first-run convenience.
  • Bloodletter - C / A: Brador's locked-cell reward; transformed Bloodtinge play and transformation health cost suit a specialist, not a generic Strength upgrade.
  • Kos Parasite - C / A: Orphan reward; a dedicated Arcane option whose distinctive moveset requires Milkweed. Late access and setup dominate its first-run grade.

Choose for the character you actually have

  • Starting a general physical hunt: Saw Cleaver, Saw Spear, Hunter Axe or Ludwig's Holy Blade are the leading convenience picks here. Threaded Cane remains a good Skill-and-spacing alternative.
  • Already committed to Bloodtinge: compare Chikage, Simon's Bowblade and Bloodletter by melee/ranged needs and health costs. Their Prepared grades do not make them upgrades for a character with no Bloodtinge investment.
  • Arcane plans need separate care: Holy Moonlight Sword is a hybrid, while Kos Parasite is an Arcane specialist. A weapon displaying Arcane scaling does not mean every physical attack benefits from an Arcane stat investment.
  • PvP, challenge runs, enemy-specific resistances and optimized chalice gems can change the recommendation. This list deliberately does not claim one universal best weapon.

Questions

What is the best weapon for a first playthrough?

This method puts Saw Cleaver, Saw Spear, Hunter Axe and Ludwig's Holy Blade in S for convenience. Pick the moveset you can space and recover from; the rating is not a measured DPS result.

Why is Rakuyo C / S?

Ordinary access is late in the Fishing Hamlet and requires the well encounter. On a prepared Skill character, that acquisition penalty disappears; its varied moveset is the reason for the higher editorial recommendation.

Is every weapon covered?

Yes: all 26 right-hand trick weapons from the base game and DLC. Normal, Uncanny and Lost gem-slot variants are not separate movesets, and left-hand firearms are not ranked on this scale.

Sources checked 2026-10-24

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